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Anime studio pro 11 review
Anime studio pro 11 review






  1. ANIME STUDIO PRO 11 REVIEW HOW TO
  2. ANIME STUDIO PRO 11 REVIEW PRO

So what I'm gonna do is I'm gonna click the head. And what I'm going to do now is I'm gonna take all the assets and I'm gonna drag it into this layer because just like the group layer, the bone layer can also hold multiple assets. Let's go ahead and give it the name of William. I'll click that and I'll go down to the bone. Now what I'll do is I'll go to the top layer, I'll go to my new layer button. So let's go ahead and let's take this character and all of his assets once Dragon outside of the group folder, William, and I'll delete that folder. If you don't already have this inside of a group player, go ahead and hit back. But there's another way to do that as well. Now, if you saw there on the left hand side when I click that this tools palette dynamically changed in order to work with bones. What I can do in order to make bones work is I could actually right click, and I can go to convert this group to a bone. This character is head his arms, legs, etcetera. So if I click here on this character group and I expand this, you can see all of the assets that make up.

ANIME STUDIO PRO 11 REVIEW PRO

I have this character that was created by oh gustan goon does that could also be found in your character library in Mojo Pro 12. That's because that's gonna take place over here. But you don't see anything related to bones. Basically, right now, all you see is your layer in your camera and your workspace menu. So one of the first things that is really important to know about mojo or enemies studio is there going tohave dynamic menus. 02 Pin Bone: Hi, this is McCoy Buck with watch me work dot com and this lecture were to go over the ad bone tool. We'll talk more about those we'll see you there.Ģ.

ANIME STUDIO PRO 11 REVIEW HOW TO

So be sure to join me in the next lecture, where I will show you how to add bones and mojo. You'll just have this really cool animation. Once it's complete, you won't have any bones or anything like that on it. So this is what your animation is going to look like. One thing about bones is obviously they are only going to be in the program whenever you export or render your animation. It definitely will help you speed up your workflow if you're a story illustrator and you want to take your images that you have drawn and import them into mojo and bring them to life. There's actually other methods that you can use, such as point animation and frame by frame animation or a combination of all of those. Even though they aren't absolutely necessary for your animation. They could manipulate eyelids, different eye shapes, opening, closing so bones.

anime studio pro 11 review

But just so you can see here, there's a lot of bones that can do a lot of different things, like head turns. And so these vectors are all made of shapes and points, and these bones are controlling all of those shapes and points, and we'll get into what each of these bones are in later tutorials. This character itself was created an anime studio with the drawing tools on the drawing tools that it uses are vectors. Don't go ahead, and I'll show you to move the character. So as you can see here, these bones are playing a vital role in your animation process. So let's go ahead and hit play and let's watch these bones in action.

anime studio pro 11 review

So if you are a story illustrator and you want to bring those illustrations so life bones are definitely the way to do it. So if you take bit map images, this is one of the ways that you can move your images. Bones are a pretty important tool because you're gonna be able to use them in mojo to make your animation not only easier, but this is one of the ways that you'll be able to move images.

anime studio pro 11 review

And they're also gonna be what you use for your animation. They're basically what you're gonna be using in the rigging process. So what is a bone? As you can see here, this character is made up of a bunch of different bones. You can actually find this and many other talented character designs and animation here in the library folder that you can use to study, re rig and watch the different cool animations that others have made. As you can see here we have an awesome character design animation that was created by Petteri an Oscar. 01 What is a bone: Hi, this is McCoy, Buck with watch me work dot com and in this lecture, we're gonna be talking about bones in Mojo.








Anime studio pro 11 review